3DMark 11 is the latest version of the world’s most popular benchmark. Designed to measure your PC’s gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads. Designed for testing DirectX 11 hardware running on Windows 7 and Windows Vista the benchmark includes six all new benchmark tests. The Basic Edition is free to use and allows an unlimited number of benchmark runs without registration or expiry. Upgrading your Basic Edition to the Advanced Edition unlocks all presets, benchmark looping, custom settings, unlimited online results storage, offline results management and much more. Professional use unlocks all features including custom testing options, unlimited test runs, automation and priority customer support.
3DMark 11 Professional Edition is the only edition licensed for commercial use.
On the BASIC tab you can select which preset to run and choose whether to run just the tests, just the demo or the complete experience. Running the complete experience will take 10–15 minutes depending on the system.
The ADVANCED tab lets you create custom benchmark settings. Note that benchmarking with custom settings will not produce a 3DMark 11 score. Nevertheless, there are many times when using custom settings can be useful for measuring your system’s performance.
The SELECTION panel lets you choose which parts of the benchmark you want to run. The SETTINGS panel lets you choose settings for various factors that influence the quality and weight of the benchmark loads. For all settings with a slider, moving the slider to the left lowers the quality and lessens the load while moving the slider to the right increases the quality and processing required.
What’s new in 3DMark 2011 1.0.0:
- Native DirectX 11 engine making extensive use of advanced real-time graphical effects including tessellation, volumetric lighting, depth of field and post processing.
- 3DMark 11 uses the open source Bullet Physics library, running rigid body simulation on the CPU and soft body simulation on the GPU.
- Demo mode returns in 3DMark 11 pairing stunning graphics with an evocative soundtrack by Pedro Macedo Camacho
- 3DMark 11 uses an improved online service allowing users to validate, store, share and compare their benchmark results with those from other users.
- For the first time in the 3DMark series, users can choose languages other than English including German, Simplified and Traditional Chinese and Finnish.
3DMark 11 requires DirectX 11, a DirectX 11 compatible video card, and Windows Vista or Windows 7.
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